Virtual Worlds in Education Forum, 13th February
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University of Birmingham, 13 February 2008
This event was attended by representatives from HE, FE, ACL, Offender Learning, Specialist Colleges and Schools.
The event started with lunch kindly provided by the University which gave delegates a chance to get into discussion about virtual worlds. Bob Hunter (UoB) welcomed everyone.
Jane Edwards (RSC West Midlands) introduced her colleagues Shri Footring (RSC Eastern) and Kevin Brace (RSC West Midlands).
Presentations from the floor
Mark Childs from University of Warwick (Mark Child's e-Portfolio) was invited to start the afternoon off with his experiences in SL. Mark outlined his PhD work in SL in particular he explained some of the thinking behind the Mediated Environments Reference Model as well as his involvement with the Theatron Project.
Next up was Alan Wells from City College Birmingham. Alan described how he has been using SL in conjunction with Moodle in order to allow his under 18 students to benefit from the virtual world environment. Some of the benefits of such a virtual world like being able to build large scale models of intricate electronic systems were presented.
Shri Footring from RSC Eastern has been working in the Teen Grid with the Open University Schome Park Project team. Shri explained the Schome ethos and talked about her experiences. She showed the group a machinima she had created with some of the Schome members (complete with home produced music) and then the group was given a live tour of Schome Park and were introduced to some of the members and invited to ask them questions.
World Cafe Discussions
The delegates then discussed three questions:
1) Barriers Discuss the barriers that you perceive are blocking a wider uptake of a MUVE in education. Include ideas of overcoming these.
2) Inclusion Discuss practical examples of ways a MUVE can assist learners with disabilities and attract "non traditional" learners into education.
3) ICT uptake Should we even be considering the use of a MUVE, when we have witnessed a relatively low uptake of engaging elearning (especially VLEs) and a lack of interactive ICT generally in education?
THE RESPONSES
1. Barriers to take up of MUVE
To MUVE or not to MUVE
- Low uptake because of staff (VLE).
- Similar problems with VLE and MUVE.
- Question of equal access for students (eg technology).
- Let's get all issues with VLEs sorted.
- Still experimental and there are technology issues.
- MUVEs are a useful learning tool in the toolbox.
- VLEs are more for teaching.
- Safety issues.
1a Barriers to take up of MUVE
Group One
- Technology
Computer specification, internet access (time), clusters - would need software installed.
- Set-up time
Building, creating can take time and requires a level of skill/familiarity (buy it or be trained).
- Costs
Need to buy items if you don't want to build them. Who pays? (Negotiate?)
- Accessibility
Dyslexic, visual impairment etc.
- Image(perception)
It is like a trivial game. Sleaze! Need to market the positive aspects. Don't worry about students and dodgy sites - they're on the web generally.
- Reliability/stability
What if it goes down/disappears etc? Are local installations possible?
- Safety/security
People gatecrashing your event (closed island).
- Identity
What if students get someone else to log in as them?
- Usability
Clunky! Takes time to get used to it.
- Access
Need to install software (some people can't do this themselves) Lots of software updates.
- Staff Training
Need to get up to speed - some find it more difficult to grasp.
Group Two
- Culture
Staff can't visualise what they can do with it/how to apply it. Lack of imagination. They think it is stupid!! Educational world is serious!
- Institutional Barriers
Can be difficult to convince people to set things up/do what is necessary etc.
- Students
Very few have used it, will they be interested?
- Comments
Accessibility isn't necessarily a problem. Doesn't take that long to set up a basic space.
2. INCLUSION
- Can't generalise across disabilities.
- Mobility - example of people in wheelchairs: some fly, some create own wheelchairs. Can be liberating. Robbie Dingo - filmed in Second Life - dreaming about it.
- Can be equalizing. Don't get treated in certain way. Other people don't react to them as disabled. Physical disability - being tired(?). Virtual world more accessible. Deafness - disability 'removed'.
- Virtual impairment - rooms with sound. Touching and hearing. Can it enhance? Non-traditional learners fear anxiety. If had bad experience ie do education - out of space which can be threatening.
- Cultural inclusion - local laws.
- Simon Stevens - nightclub. Cerebral palsys. In real life, couldn't do.
- Used on therapy for people in wheelchair. cognitive map of real environment. Recreate real space- can help people's phobias eg flying.
- Social Interaction - more forgiving in a virtual environment. Levelling effect. Some skills count more eg texting, skills that wouldn't be recognised in real life. Status from being a geek.
Practical Examples The Question:
- Can't generalise. Disability / non-traditional.
- Levellers - strips back and brings equality. Other people react differently. Mobility/deafness.
- Accessibility - blind or VI. Crazy Talk: can improve emotional states. Can emphasise extremes. Peer support/inclusion. Depends on access. Tension/difficulties. Partially sighted not excluded.
- Cultural Inclusion - no racial stereotyping.
- Social Anxiety - Social Interaction (danger that it may re-enforce isolation.)
- Can teach able-bodied people how to move.
- Liberating - mobility.
Examples Cerebral palsy - night club (Simon Stevens) Therapy for people in wheelchairs. Cognitive maps. Mental health - schizophrenia. (Hearing voices). Deal with phobia through recreating real space.
3. ICT UPTAKE Needs consideration:
- evolving
- increases range of options
Problems:
- skills
- hardware
Depends on angle:
- geared to subject/purpose
Distraction/novelty:
- not core - merely add-on (enhancement)
- longevity - data migration
Uptake by educators:
- don't believe true.
student participation
- tied to assessment.
Experiential
- can't replace normal teaching tools eg discussion/presentations.
It's New
- and e-learning is subject to more scrutiny
Additional links and resources
Community
For the education community in the UK. A mail list to discuss Second Life:
Join Second Life JISC Mail List: http://www.jiscmail.ac.uk/lists/secondlife.html
Another list (US based) - "for educators interested in or currently using Second Life, and we will be using it to send out information we feel is of interest to educators and academics. This list is also an opportunity for all of you to communicate with each other, to find new colleagues and to share your experiences using Second Life for education. Please feel free to send email to the list if you'd like to connect with other people"
https://lists.secondlife.com/cgi-bin/mailman/listinfo/educators
"An update of the July 2007 “snapshot” of UK Higher and Further Education Developments in Second Life"
As part of their range of Second Life activities, the Eduserv Foundation hired John Kirriemuir to do a series of "snapshot" reports, looking at the take-up of SL within the UK Higher and Further Education sector. The update of the first report, containing some new examples of how and where Second Life is being used in UK Higher and Further Education, can be downloaded from the Eduserv Foundation website: http://www.eduserv.org.uk/foundation/sl/uksnapshot092007
Second Life Wikis
SaLamander: a folksonomy of practical and theoretical applications, builds and designs in Multi-User Virtual Environments for the purposes of teaching and learning. The Salamander Project is a collaborative project coordinated by researchers and educator at The Center for Advanced Technology in Education at the University of Oregon. This project is open to K-12, higher education, not-for-profit and corporate organizations - as well as individuals - interested in creating a resource that frames and focuses the need for a Community of Practice surrounding the use of Learning Objects in the Second Life MUVE.
Simteach: http://www.simteach.com/wiki/index.php?title=Second_Life_Education_Wiki
MUVEs in Teaching and Learning : A COLMSCT project in conjunction with iskills to investigate ways of better supporting online learners.
http://conclave.open.ac.uk/muve_teaching_and_learning/index.php/Background
Resources for the day
Table discussions hand out table questions
World cafe methodology http://www.theworldcafe.com/
Event Evaluation
We value your feedback, please visit the link below to let us know what you thought of the event, many thanks!
Facilitators' contact details
Jane Edwards: p.jane.edwards@wlv.ac.uk
Kevin Brace: k.brace@wlv.ac.uk
Guest Presenter
Shri Footring: S.Footring@rsc-eastern.ac.uk

